TRIALS IN TAINTED SPACE Fen here, parasitizing myself onto the CoC2 bois’ post to hit you all with some quick bugfixes. Tomorrow I’m going to be trying to unfuck some damage to my sleep schedule, so probably just going to be fixing bugs if anything.
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- Fenoxo's new project, Trials in Tainted Space, operates under the same provisions that Aika is giving for Trap Quest. Specifically if you contribute code or content to the core Trials in Tainted Space project then you are giving Fenoxo ownership of the code, the characters, and everything else you contribute.
- TS-T armor features an engineered hybrid of materials, utilizing a mesh of complex fullerene molecules to suspend a trade-secret mixture of secondary elements in isolation.
- There's Also Trials In Tainted Space. If you're interested. Made also by Fenoxo. #30 to #20 - marstan. Reply +14 - I can highly reccomend Flexible Survival then. It's a bit more difficult to control, but once you wrap your head around it, there is literally 100 times more content. 20+ areas, 10-20+ enemies for every area, 4-10 scenes for.
I waited for a new update from Aika, since he posted his 'open source' github of Trap Quest.
I was hoping the next post would either be completely open source or a change of terms. Sadly it did not came.
So I will stop updating the cheat engine table for this reason.
As 2 poster on /hgg put it nicely:
Trials In Tainted Space Debug Menu Command
Also it's not open source if the source isn't actually open.
The source comprehends everything in the current version of a program's code. This includes everything necessary to make the program run as it should be when compiled by a third person as if it was compiled by the original writer.
Since the original author is withholding assets from the source code the source code is not public, and therefore remains a propietary software.
Not only that, but as adressed by >>142119 he's gaining the ownership of every single comunity change made to the code.
In retrospect Trap Quest at the moment is less of an open source than fucking Skyrim. And there is something seriously wrong with you when the bone you're trying to give to your community is making Todd Howard look like a person that genuenly cares about the modding community.
The source comprehends everything in the current version of a program's code. This includes everything necessary to make the program run as it should be when compiled by a third person as if it was compiled by the original writer.
Since the original author is withholding assets from the source code the source code is not public, and therefore remains a propietary software.
Not only that, but as adressed by >>142119 he's gaining the ownership of every single comunity change made to the code.
In retrospect Trap Quest at the moment is less of an open source than fucking Skyrim. And there is something seriously wrong with you when the bone you're trying to give to your community is making Todd Howard look like a person that genuenly cares about the modding community.
I have no problem with people trying to earn some shekels out of other people's boners, even though I think some times it can be a little scummy.
I do have a problem when you are a lazy fuck that doesn't even want to write the code you're profiting with, and I do have a problem when you're so pandering that you make your code semi-closed source and yet retain your original business model.
If you want to keep the code for yourself it's fine, there's nothing wrong with a closed source program. But if you want people to mod your game before it is even finished, and you want to make it an open source project so people may contribute to it as a whole, actually fucking do it.
If someone wants to continue, be my guest. I commented every script, so it should be easy to figure out.I do have a problem when you are a lazy fuck that doesn't even want to write the code you're profiting with, and I do have a problem when you're so pandering that you make your code semi-closed source and yet retain your original business model.
If you want to keep the code for yourself it's fine, there's nothing wrong with a closed source program. But if you want people to mod your game before it is even finished, and you want to make it an open source project so people may contribute to it as a whole, actually fucking do it.
It is the community table after all, I was just currently maintaining it.
Unless aika changes the current state, I hope this game vanishes and his source of income dies.
Until then, cya.Honestly it occurs to me that they might be a little bit if a defensive move on their part in regards to commits to the code, after all they are putting their code out their where people can change it without being able to announce every plan they'll ever have. So let's imagine that someone commits a creature, perhaps a slime, unknown to them Akia has been planning a slime monster for months now and the modder claims rights to it, Akia now has to fight said modders claims, a community scandal, and a possible legal battle in the worst case scenario, which would kill the game. Or they can do what they did.
Trials In Tainted Space Debug Menu Minecraft
How to use this cheat table?- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1
Trials In Tainted Space Debug Menu Download
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